Punchkick
Punchkick is a mobile-focused research, design, and software development product studio based in Chicago.
Blog archive
2017
- What to expect at WWDC 2017
- Augmented reality is Apple’s next revolution
- Android Wear 2.0 forces developers to rethink their smartwatch UX
- Accessible design in modern app navigation
2016
- What’s new in Android Nougat
- Android Instant Apps will reinvent mobile software
- Pixel and Surface are turning the electronics industry on its head
- Google unifies Android user experience with Pixel
- Designing effective watchOS apps
- Google Assistant will give Android app developers AI superpowers
- watchOS gets less complicated with complications & dock
- Widgets in iOS 10 make iPhone feel like Apple Watch
- Apple’s new design style in iOS 10 is a statement on accessibility
- Designing apps for micro-interactions
- Incentive-based design
2015
- Apple TV, home fitness & the future of the workout video
- Google builds its product empire with Nexus and Chromecast
- Apple TV invites Siri and the App Store to movie night
- Apple Music’s design is broken
- What to expect at WWDC 2015
- Extend iOS app brand experience to Apple Watch
- What’s in a font? Working with San Francisco
- Siri on steroids
- How Google got photos right
- Everything is mobile now
- Google Now introduces app integrations to connect with audiences in new ways
- Streaming apps take note: Google Cast now supports audio
2014
- Mobile is not enough
- Apps are the new books
- Microsoft Band signals Redmond’s next chapter
- Comparing HealthKit & Core Motion
- Lollipop makes Google’s case for unity
- iTunes is dead, long live iTunes
- Google redesigns Android, one app at a time
- Material Design wipes the slate clean
- Two screens are better than one
- Quantify me: digital products for the quantified self
- PhotoKit helps developers call the shots
- End of an era: Microsoft phases out Nokia brand
- iMessage evolves beyond the text message
- More Android than Android
- Metal takes game development to the next level
- What to expect at Apple’s October event
- Extensibility broadens the horizon for third-party apps
- iCloud Drive demystifies backup
- Apple Watch and the Fitness app want to replace your fitness tracker
- Touch ID gives developers a sixth sense
- Say hello to Apple Pay: Apple’s coming for your wallet
- CloudKit makes sense of the cloud
- All banking is mobile banking
- Responsive versus adaptive web design
- How print publishers can adapt to mobile
- Wearables will reinvent theme parks, concerts, event venues
- Microsoft reflects on its website’s 20-year history
- Facebook forever
- Material design for consumer apps
Employment history
Principal, Head of Product
Responsible for pitching and winning new clients and projects, maintaining a portfolio of client accounts while delivering enterprise-level products to millions of customers, and driving strategy initiatives that defined the trajectory of the organization. Led all major new business sales opportunities—including presentation and proposal strategy, technical solution design, and strategic selling—to consistently deliver on an annual sales run rate of $3 million.
- Berkley One
- Lightbox
- optOn
- More projects to be added soon.
Senior Product Manager
Generated complex product backlogs for end-user applications and middleware APIs, including fully realized user stories and Gherkin acceptance criteria, and partnered with designers and developers to help bring each feature to life. Acted as a Scrum Certified Product Owner (CSPO) within the Agile-Scrum development team and consulted clients on Agile best practices and transformation.
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